Alexite Pindleloric


Alexite Pindleloric
Male human (Chelaxian) bard 11
CG Medium humanoid (human)
Init +2; Senses Perception +16


AC 18, touch 12, flat-footed 17 (+6 armor, +1 deflection, +1 Dex)
hp 80 (11d8+22)
Fort +7, Ref +11, Will +11; +2 resistance bonus to recover from a continuing effect (ongoing poison, ongoing disease, recover from hold person, etc.), +1 trait bonus vs. enchantment spells & effects, +4 vs. bardic performance, language-dependent, and sonic


Speed 30 ft.
Melee +1 silversheen rapier +10/+5 (1d6+2/18-20)
Ranged shortbow +9/+4 (1d6/×3)
Special Attacks bardic performance 30 rounds/day (move action; countersong, dirge of doom, distraction, fascinate [DC 21], inspire competence +4, inspire courage +3, inspire greatness, suggestion [DC 21])
Bard Spells Known (CL 11th; concentration +17)
   4th (3/day)—dominate person (DC 22), hold monster (DC 22), song of kyonin
   3rd (5/day)—confusion (DC 21), good hope, haste, slow (DC 19)
   2nd (6/day)—cacophonous callAPG (DC 20), calm emotions (DC 20), glitterdust (DC 18), hold person (DC 20), mirror image
   1st (7/day)—charm person (DC 19), cure light wounds, hideous laughter (DC 19), liberating commandUC, saving finaleAPG (DC 17), sure casting
   0 (at will)—daze (DC 18), detect magic, light, prestidigitation, read magic, resistance


Str 12, Dex 12, Con 12, Int 14, Wis 12, Cha 23
Base Atk +8; CMB +9; CMD 21
Feats Extra Performance, Greater Spell Focus (enchantment), Heighten Spell, Persuasive, Spell Focus (enchantment), Spell Penetration, Toughness
Traits charming, indomitable
Skills Bluff +23 (+24 vs. characters who could be attracted to you), Diplomacy +23 (+24 vs. characters who could be attracted to you), Disguise +21, Handle Animal +9, Intimidate +23, Knowledge (arcana) +13, Knowledge (local) +18, Knowledge (nobility) +13, Knowledge (planes) +12, Linguistics +10, Perception +16, Perform (act) +14, Perform (dance) +23, Perform (keyboard instruments) +23, Perform (oratory) +15, Perform (percussion instruments) +9, Perform (sing) +23, Sense Motive +23, Spellcraft +11, Stealth +9, Use Magic Device +17
Languages Ancient Osiriani, Common, Elven, Giant, Osiriani, Thassilonian, Tien, Varisian
SQ bardic knowledge +5, jack-of-all-trades, lore master 2/day, versatile performances (dance, keyboard, sing)
Combat Gear enlarge metamagic rod, piercing metamagic rodUE, runestone of power (1st level), wand of cure light wounds (21 charges); Other Gear +2 glamered mithral chain shirt, +1 silversheen rapier, arrows (23), shortbow, tourmaline sphere ioun stone, aegis of recoveryUE, belt of mighty constitution +2, circlet of persuasion, cloak of resistance +3, cracked dusty rose prism ioun stone, cracked incandescent blue sphere ioun stone, cracked scarlet and blue sphere ioun stone, dweomer’s essence (4), feather step slippersUE, headband of alluring charisma +4, ring of protection +1, backpack, belt pouch, cold weather outfit, disguise kit, flint and steel, noble’s outfit, signet ring, whetstone, winter blanket, gold necklace (worth 100 gp), 1,297 pp, 11 gp, 8 cp

Born into the life of the Andoran aristocracy, politics was like second nature to him. He grew up to be charming young man in the city of Almas. Using his acute instincts for politics to his advantage, he garnered contacts within the government and the merchants of Andaron to his family’s benefits. His family hoping he would go into politics encouraged his behavior even though sometimes this behavior would get him into trouble, mostly with merchant families that believed they may have been taken advantage of by the charming young man.

His family wanting to further the family fortune betrothed Alexite to a powerful merchant and politically savvy family’s daughter. By this time Alexite, who had decided he wanted more adventure in his life and did not want to be tied down by marriage, was able to gain a position as a spy for Andoran and left Almas to further the interests of the Andoran republic. He decided what better way to do this then to join the Pathfinder society.

Alexite Pindleloric

Pathfinder Society Anchorage/Wasilla Dragnmoon