Pathfinder Society Anchorage/Wasilla
Armiger Jiang Temerith
Description:
Armiger Jiang Temerith
Male devil-spawn tiefling barbarian 10 (Pathfinder Player Companion: Blood of Fiends 21, Pathfinder RPG Bestiary 264)
N Medium outsider (native)
Init +1; Senses darkvision 120 ft., low-light vision; Perception +9
Defense
AC 20, touch 11, flat-footed 19 (+7 armor, +1 Dex, +2 natural)
hp 145 (10d12+70)
Fort +15, Ref +5, Will +4; +2 resistance bonus to recover from a continuing effect (ongoing poison, ongoing disease, recover from hold person, etc.)
Defensive Abilities improved uncanny dodge, trap sense +3; DR 2/—; Resist cold 5, electricity 5, fire 5
Offense
Speed 40 ft.
Melee +1 keen cold iron nodachi +15/+10 (1d10+7/15-20) or +1 silver meteor hammer +15/+10 (1d8+7)
Ranged longbow +11/+6 (1d8/×3)
Special Attacks rage (31 rounds/day), rage powers (clear mind, fiend totem, lesserAPG, powerful blow +3, reckless abandonAPG, renewed vigor 2d8+6)
Statistics
Str 18, Dex 12, Con 23, Int 12, Wis 9, Cha 5
Base Atk +10; CMB +14; CMD 25
Feats Armor Of The PitARG, Exotic Weapon Proficiency (meteor hammer), Fiend SightARG, Power Attack, Raging VitalityAPG, Vital Strike
Traits berserker of the society, indomitable faith, lingshen’s finest
Skills Acrobatics +1 (+5 to jump), Climb +11, Diplomacy -3 (+0 vs. Hellknights), Knowledge (dungeoneering) +11, Knowledge (local) +11, Knowledge (nature) +14, Knowledge (planes) +4, Perception +9, Survival +8 (+10 to avoid becoming lost)
Languages Common, Infernal, Tien, Vudrani
SQ fast movement, fiendish sprinter, noqual, prehensile tail
Combat Gear elixir of spirit sight, potion of cure light wounds (5), potion of cure moderate wounds, potion of heroism, potion of magic fang, greater +1 (2), potion of vanish, wand of cure light wounds (38 charges), acid (3), alchemist’s fire (3); Other Gear +1 noqual agile breastplateAPG, +1 keen cold iron nodachiUC, +1 silver meteor hammerUC, arrows (20), dagger, longbow, pale blue rhomboid ioun stone, aegis of recoveryUE, arcanolembic, belt of mighty constitution +2, bloodstone of gultariix (3), cloak of resistance +1, feather step slippersUE, handy haversack, wayfinderISWG, backpack, bedroll, belt pouch, candle (2), chalk, courtier’s outfit, dungeoneering kit, deluxe, everburning torch, fishhook (2), flint and steel, hammer, mug/tankard, pathfinder’s kit, piton (4), sack (2), sewing needle, signal whistle, silk rope (50 ft.), string or twineAPG, sunrod (3), thread (50 ft.), tindertwig (4), trail rations (7), waterskin, whetstone, gold necklace (worth 50 gp), 326 pp, 4 gp