Pathfinder Society Anchorage/Wasilla
Silver Crusader Adonia Blakros, Angel of Honor
Description:
Silver Crusader Adonia Blakros, Angel of Honor
Female angel-blooded aasimar (angelkin) paladin 10 (Pathfinder Player Companion: Blood of Angels 21, Pathfinder RPG Bestiary 7)
LG Medium outsider (native)
Init +3; Senses Perception +0
Aura courage (10 ft.), resolve (10 ft.)
Defense
AC 29, touch 13, flat-footed 26 (+11 armor, +3 Dex, +1 natural, +4 shield)
hp 94 (10d10+30)
Fort +14, Ref +11, Will +13; +1 trait bonus vs. evil outsider’s spells and effects, +2 circumstance vs. blinded or dazzled, +5 resistance bonus vs spells and effects with the death descriptor.
Immune charm, disease, fear; Resist acid 5, cold 5, electricity 5
Offense
Speed 30 ft. (20 ft. in armor)
Melee +1 holy cold iron longsword +15/+10 (1d8+5/19-20 plus 2d6 vs. evil)
Ranged +1 adaptive composite longbow +14/+9 (1d8+5/×3)
Special Attacks channel positive energy 4/day (DC 19, 5d6), smite evil 4/day (+4 attack and AC, +10 damage)
Spell-Like Abilities (CL 10th; concentration +14)
At will—halo
1/day—alter self
Paladin Spell-Like Abilities (CL 10th; concentration +14)
At will—detect evil
Paladin Spells Prepared (CL 7th; concentration +11)
3rd—angelic aspect
2nd—carry companion, weapon of aweAPG (DC 16)
1st—bless weapon, divine favor, graceAPG
Statistics
Str 18, Dex 16, Con 14, Int 14, Wis 10, Cha 19
Base Atk +10; CMB +14; CMD 27
Feats Improved Shield Bash, Power Attack, Shield Slam, Toughness, Two-weapon Fighting
Traits extremely fashionable, purity of faith
Skills Acrobatics +0 (-4 to jump), Bluff +5 (+7 vs. other members of high society), Diplomacy +18 (+20 vs. other members of high society), Handle Animal +15, Heal +10, Intimidate +18 (+20 circumstance vs. evil creatures, +20 vs. other members of high society), Knowledge (history) +4, Knowledge (nobility) +7, Knowledge (planes) +7, Knowledge (religion) +9, Ride +11; Racial Modifiers +2 Heal, +2 Knowledge (planes)
Languages Celestial, Common, Draconic, Hallit
SQ divine bond (mount), halo, lay on hands 9/day (5d6), mercies (diseased, nauseated, sickened)
Combat Gear potion of cure light wounds (3), wand of cure light wounds (25 charges), wand of cure light wounds (50 charges), wayfinder, shining, bottled lightningUE (4), oil (5); Other Gear +2 mithral full plate, +2 bashing shield spikes mithral heavy steel shield, +1 adaptive composite longbow, +1 holy cold iron longsword, arrows (24), tourmaline sphere ioun stone, amulet of natural armor +1, belt of physical perfection +2, cloak of resistance +1, feather step slippersUE, handy haversack, headband of alluring charisma +2, mind crystal, nexus crystal, unlife gem, belt pouch, candle (2), chalk, dungeoneering kit, hammer, hemp rope (50 ft.), hooded lantern, piton (4), sack (2), tindertwig (4), torch (2), silver headband with green emerald (worth 150 gp), 422 pp, 58 gp, 10 sp