Skyrahk (The Disciple of Destruction)


Skyrahk (The Disciple of Destruction)
Female kobold cleric of Dahak 4 (Pathfinder RPG Bestiary 183)
NE Small humanoid (reptilian)
Init +5; Senses darkvision 60 ft.; Perception +5


AC 18, touch 12, flat-footed 17 (+5 armor, +1 Dex, +1 natural, +1 size)
hp 29 (4d8+8)
Fort +6, Ref +4, Will +8
Defensive Abilities chameleon aspect
Weaknesses light sensitivity


Speed 30 ft.
Melee dagger +3 (1d3-1/19-20)
Special Attacks channel negative energy 5/day (DC 14, 2d6), destructive smite (+2, 6/day)
Cleric Spells Prepared (CL 4th; concentration +7)
   2nd—bull’s strength, cure moderate wounds, invisibilityD, sound burst (DC 15)
   1st—alarmD, command (DC 14), doom (DC 14), magic stone, shield of faith
   0 (at will)—bleed (DC 13), detect magic, guidance, resistance
   D Domain spell; Domains Trickery (Ambush subdomain), Destruction


Str 8, Dex 13, Con 12, Int 10, Wis 16, Cha 14
Base Atk +3; CMB +1; CMD 12
Feats Improved Initiative, Selective Channeling
Traits deft dodger, kobold faith
Skills Craft (traps) +8, Diplomacy +6 (+8 vs. other kobolds), Knowledge (religion) +7, Perception +5, Spellcraft +5; Racial Modifiers +2 Craft (traps), +2 Perception
Languages Common, Draconic
Combat Gear hand of the mage, pearl of power (1st level), scroll of bless (x2), scroll of magic vestment (x2), scroll of magic weapon, scroll of obscuring mist, scroll of remove fear, scroll of spiritual weapon, wand of cure light wounds; Other Gear +1 chain shirt, dagger, cloak of resistance +1, cookbook detailing how to “make meals well done”, iron holy symbol of DahakUE, masterwork tool, 18 gp

Tracked Resources

Chameleon Aspect (6 rounds/day) (Su) – 0/6
Cleric Channel Negative Energy 2d6 (5/day, DC 14) (Su) – 0/5
Dagger – 0/1
Destructive Smite +2 (6/day) (Su) – 0/6
Mage Hand (At will) – 0/0
Pearl of power (1st level, 1/day) – 0/1
Wand of cure light wounds – 0/50

Special Abilities

Chameleon Aspect (6 rounds/day) (Su) A swift action gains conceal vs. foes 10+ ft away and full conceal if more than 40 ft.
Cleric Channel Negative Energy 2d6 (5/day, DC 14) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Ambush)
Cleric Domain (Destruction) Granted Powers: You revel in ruin and devastation, and can deliver particularly destructive attacks.
Darkvision (60 feet) You can see in the dark (black and white only).
Destructive Smite +2 (6/day) (Su) Make a melee attack with morale bonus to damage.
Light Sensitivity (Ex) Dazzled as long as remain in bright light.
Selective Channeling Exclude targets from the area of your Channel Energy.

Skyrahk (The Disciple of Destruction)

Pathfinder Society Anchorage/Wasilla Dragnmoon